For those following along, David's problem was related to the blog article
not routing the ccache calls through the launch scripts for Ninja and
Makefiles and instead invoking ccache directly. The Xcode arrangement was
the only thing using the launch scripts. While this was okay, it wasn't
necessarily what devs always expected. The article has been updated and now
shows how to route all three through the same set of launch scripts for
consistent behaviour.


On Wed, Feb 1, 2017 at 10:49 AM, Florent Castelli <
florent.caste...@gmail.com> wrote:

> On 31/01/2017 23:34, Craig Scott wrote:
>
>
> If you need to set CCACHE_DIR as an environment variable, then my previous
> email shows how to embed that in the launcher script, which will work for
> both Xcode and Linux (since the same launcher script is ultimately being
> invoked for both cases). All that said, I've never needed to set CCACHE_DIR
> and I mix OSX and iOS builds on the same machine. As has already been
> mentioned by someone else, ccache is smart enough to recognise the two
> builds as different because the command lines will be different, hence you
> don't get an iOS object file for a OSX build, for example.
>
> To that, I will add that ccache is certainly smart enough to save both
> iOS, macOS or Android builds in the same cache, but you need to be careful
> and maybe set higher limits for the cache size folder as the default one
> might not be suitable for your usage.
> See the documentation on how to set it higher.
>
> /Florent
>



-- 
Craig Scott
Melbourne, Australia
https://crascit.com
-- 

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