Hey Stefan,

Thanks so much for the resource. There is so much information here. Very well 
documented. It is a lot for me to take on. I have it saved a reference so I can 
refer to.

Again,

thank you for showing me this,

Space




Sent from my Samsung Galaxy smartphone.


-------- Original message --------
From: Stefan Buschmann <s_buschm...@gmx.de>
Date: 28/7/18 8:15 pm (GMT+10:00)
To: cmake@cmake.org
Subject: Re: [CMake] Beginners Guide to Cmake and Modern Cmake

Hi,

you may also have a look at our cmake template "cmake-init", which we have been 
developing for several years now, based on modern CMake.
It may seem a bit overwhelming at first, but we tried to put in many best 
practices and support everything from building, to testing, documentation,
up to packaging. We developed it for use in our computer graphics middleware, 
which has pretty much the same dependencies you have (glm, glfw, opengl).
So maybe this is of interest to you as a starting point.

https://github.com/cginternals/cmake-init
https://github.com/cginternals/glbinding
https://github.com/cginternals/globjects

Stefan


On 28.07.2018 10:54, spacey...@outlook.com<mailto:spacey...@outlook.com> wrote:
Hey Eric,

Yes you are correct, the example software is not built with Cmake but i would 
like to add Cmake to it. Id like it crossplatform and Cmake seems like the best 
way.

As said, im really new to Cmake, but ill try to explain with the best of my 
knowledge. Some  of the projects dependency list does have Cmake but some 
doesn't.
Project dependencies explained:

Glfw - Cmake is included but only with the build out of source download

Glm - seems to have Cmake package support

Imgui - no Cmake but is self contained and no external libraries

Stb - no Cmake but is header only.

OpenGl -  no Cmake source only, i think its just a list of bindings and is 
written in C

(project is otherwise C++)

Secondly, thank you for the list of resources. I am particularly interested in 
Craig Scotts book. Judging from the sample book Craig provides on his webpage I 
think it is well written. Looking forward to reading the full text.

Thirdly, sorry I was intermittently writting the reply. I mean to say the 
process of 'how to' provide Cmake package support. :)

Lastly, I agree totally, it is a time consuming job to make good tutorial 
content, but doesnt any good profession consume time. It would be a benefit to 
the community and beginners like myself who want to take on Cmake but without 
the struggle of trawling the whole internet and not finding much learning 
material that is practical. Most of the tutorial style content is just "hello 
Cmake" styled content. Some explain the same intro Cmake content in minutes as 
others spend hours. TT ... ;)
It would just be great to see some up to date tutorials on cmake.org landing 
page. Would make the learning process smoother.

Thanks so much for the reply Eric,

Regards,

Space


Sent from my Samsung Galaxy smartphone.


-------- Original message --------
From: Eric Noulard <eric.noul...@gmail.com><mailto:eric.noul...@gmail.com>
Date: 28/7/18 5:44 pm (GMT+10:00)
To: spacey...@outlook.com<mailto:spacey...@outlook.com>
Cc: CMake Mailinglist <cmake@cmake.org><mailto:cmake@cmake.org>
Subject: Re: [CMake] Beginners Guide to Cmake and Modern Cmake



Le sam. 28 juil. 2018 à 01:01, 
spacey...@outlook.com<mailto:spacey...@outlook.com> 
<spacey...@outlook.com<mailto:spacey...@outlook.com>> a écrit :
Hey Andreas,

 thanks for your comments. Yes I too have exhausted the resources you have 
mentioned here. The concepts make sense and I see the intended point but for a 
beginner its hard to grasp on how to implement and given the type of project  
application of cmake's is diverse (easy to complex).

Im in need of some clear cut examples of modern cmake for it to really sink in 
(easy to complex).

I feel you have to be a veteran in cmake to understand how to implement the new 
way and overcome the problems of dependencies not providing modern transitive 
packages and the struggle of not just calling find_package.. etc. Instead we 
have to make that transition our selves in some cases. This is the hard part.


AIFAIK, your example software does not seem to be built with CMake so there is 
no transition to make for you.
Just use the "Modern way" from the ground up.

Concerning documentation, tutorial, webinar etc...
More and more resource are coming up:

1) The various slide/presentation already mentionned
2) The reference documentation (https://cmake.org/documentation/) which has 
improved a lot after the switch to sphinx
3) The kitware training of course: https://training.kitware.fr
4) Books
    - The book recently announced by Craig Scott: 
https://crascit.com/professional-cmake/
    - A forthcoming cookbook: 
https://www.packtpub.com/application-development/cmake-cookbook
and probably many other to come.

However if we are into making libraries it would be a benefit to know the 
process of cmake packages but at the advantage of being the maker and knowing 
the dependency path if the library does borrow.

I bet (but I did not read it) the book from Craig could help you with that, but 
I'm sure he may answer himself.

Now I am curious of what you mean by "it would be a benefit to know **the 
process of cmake packages**" ?
What do you mean by that?

It be great to see cmake.org<http://cmake.org> revamping the webinars for the 
aforementioned.

All that said I agree the current are oldish and would benefit an upgrade :-)

However from my perspective writing good doc, tutorial, webinar etc... is very 
time-consuming so may be worth buying some for that and give some rewards to 
people investing in it.
This is my own opinion though :-)

--
Eric



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