On Sat, 23 Jun 2007, Esben Stien wrote:
> "Kjetil S. Matheussen" <[EMAIL PROTECTED]> writes: > > > If you load rt-player.scm you will have a real time audio thread. > > Yes, running snd-ls now, so I guess that is loaded, but I still get > frequent crackles. I also hear distortion when I draw a region with > the mouse. I know that the audio thread is real time, but the GUI > thread is also real time, even with rt-player.scm loaded, to my > understanding. > If the gui thread runs with realtime priority, that means that you are using snd's player and not the one in rt-player.scm. If you are only using the player in rt-player.scm, the gui does not run with realtime priority. Besides, the realtime priority of the gui is lower than any of the sound player threads, so its impossible that it can interrupt the sound and cause crackling. What happens is that you are using filtering, the expand function, ladspa plugins, or something else which the rt-player does not handle. Snd's player is used instead when that happens. Either that, or you are not playing using either space, p, or the mouse scroll wheel, which have all been configured to use (rt-snd-play) instead of (play). _______________________________________________ Cmdist mailing list [email protected] http://ccrma-mail.stanford.edu/mailman/listinfo/cmdist
