> The player zips through
> the WAV file with no sound, I didn't note an error message but I'll look
> closer during more tests.
not sure exactly which code you were testing, but there was a typo in the
definition below (clm.sal) that had "egree:" instead of "degree:" which
caused an error so the output file (test.wav) was empty. There was an error
message but its sometimes hard to tell what console message belongs with what
result.
process gong(num, dur, freq, amp, loc, dist, rev)
repeat num
for frq = between(freq, freq * 3)
wave( elapsed(#t), dur, frq, amp,
ampenv: {0 0 1 1 10 .5 40 .2 100 0},
reverb: rev,
degree: loc,
dist: dist)
end
the typo is already fixed in svn (rev 2116)
On Jan 11, 2014, at 7:00 PM, Heinrich Taube <[email protected]> wrote:
>> Updated SVN code for CM/Grace 3.9.0, build was perfectly clean, no errors,
>> with FOMUS and CLM support.
>
> hooray! was oscpack included? (in not then you may have to do a 'premake4
> clean' before you do a premake4 --with-oscpack …)
>
>
> I not sure whats up with the player yet -- it might be that on linux a .snd
> file is being written and juce player doesn't provide a reader for that
> format. for that reason i try to default to writing .wav files everywhere
> since all players handle it but i might have missed something
> ill take a look tomorrow, thanks for the testing!
>
>> The player zips through
>> the WAV file with no sound, I didn't note an error message but I'll look
>> closer during more tests.
>
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