Probably:

(do ((i 0 (+ 1 i))
     (l (length v)))
    (>= i l)
  (float-vector-set! v i (f (float-vector-ref v i))))

Obviously substituting int-vector-* or byte-vector-* if appropriate.

That said, if performance is really important, I might just write the code in c.

On Sat, 2 Apr 2022, Iain Duncan wrote:

Hi all, I'm mapping some transforms over vectors in a part of the code that I 
need to have run as efficiently as possible. I'm hoping someone can tell me 
what the fastest running approach to this is. I would like to leave the data as 
vector as it is used in a framebuffer at the C level.
thanks!
iain


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