*sigh*

Software Developers  use "Release Early, Release Often". It's not just an open 
source idea.

And yes, that would be ideal.

However, We're still at a stage where releasing something would be completely 
pointless.

Every blocking bug that I have yet to resolve means that no matter what I've 
got, you can't use it.  

Release Early, Release Often works ok for Applications with a gradually 
increasing feature-set, or software that is mature enough that you can 
incrementally add features.

It's pretty trivial at this point to build CoApp (install VS2010, WindowsSDK, 
git, and  download https://github.com/downloads/coapp/checkout/coapp-src.cmd , 
and run it) I'd be more than happy to take pull requests for code contributions 
to speed up the process.



-----Original Message-----
From: Olaf van der Spek [mailto:olafvds...@gmail.com] 
Sent: Wednesday, September 28, 2011 10:08 AM
To: Garrett Serack
Cc: coapp-developers@lists.launchpad.net
Subject: Re: [Coapp-developers] First useful pkgs? (libz, libpng)

On Mon, Sep 26, 2011 at 10:33 PM, Garrett Serack <garre...@microsoft.com> wrote:
> We had some packages when we pushed out the first beta; I've since removed 
> them because they'll be incompatible with beta 2, which we should be 
> publishing the end of next week (Tim the Tester is on his honeymoon this 
> week, so we're not going to release anything when the tester is away).

Most open source projects use a release early, release often model.
Wouldn't this be suitable for coapp too?

Olaf

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