*sigh* Software Developers use "Release Early, Release Often". It's not just an open source idea.
And yes, that would be ideal. However, We're still at a stage where releasing something would be completely pointless. Every blocking bug that I have yet to resolve means that no matter what I've got, you can't use it. Release Early, Release Often works ok for Applications with a gradually increasing feature-set, or software that is mature enough that you can incrementally add features. It's pretty trivial at this point to build CoApp (install VS2010, WindowsSDK, git, and download https://github.com/downloads/coapp/checkout/coapp-src.cmd , and run it) I'd be more than happy to take pull requests for code contributions to speed up the process. -----Original Message----- From: Olaf van der Spek [mailto:olafvds...@gmail.com] Sent: Wednesday, September 28, 2011 10:08 AM To: Garrett Serack Cc: coapp-developers@lists.launchpad.net Subject: Re: [Coapp-developers] First useful pkgs? (libz, libpng) On Mon, Sep 26, 2011 at 10:33 PM, Garrett Serack <garre...@microsoft.com> wrote: > We had some packages when we pushed out the first beta; I've since removed > them because they'll be incompatible with beta 2, which we should be > publishing the end of next week (Tim the Tester is on his honeymoon this > week, so we're not going to release anything when the tester is away). Most open source projects use a release early, release often model. Wouldn't this be suitable for coapp too? Olaf _______________________________________________ Mailing list: https://launchpad.net/~coapp-developers Post to : coapp-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~coapp-developers More help : https://help.launchpad.net/ListHelp