> > On 12 Mar '08, at 9:09 AM, Trygve Inda wrote: > >> NSImage * image = [NSImage imageNamed:@"colorTest"]; >> NSBitmapImageRep * imageRep = [NSBitmapImageRep imageRepWithData: >> [image >> TIFFRepresentation]];
This comes from here: http://www.cocoadev.com/index.pl?NSBitMapImageRep The easiest way to get a guaranteed bitmap from an arbitrary NSImage is to use TIFF as an intermediate representation. It's not fast but it gets the job done. NSData *tiff_data = [[NSData alloc] initWithData:[any_image TIFFRepresentation]]; NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithData:tiff_data]; What I need to do, is read a jpg... And get at the RGB data directly. And Create a pixel buffer directly (which I will fill with pixel data), then make this some sort of image that I can draw over with semi-transparent text and save the result to a new jpg. None of this will ever appear on screen (at least in my app). Trygve _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]
