On Apr 24, 2008, at 7:38 PM, Colin Cornaby wrote:
It looks like NSUIHeartBeat could be attempting to lock something. Although I could be wrong, it may not be related.
The render thread got stuck while depth sorting:
Thread 11 (process 13823 thread 0x8803): #0 0x90a27d9c in CARenderLayerDepthSortSublayers () #1 0x90a27611 in prepare_layer0 () #2 0x90a27597 in prepare_layer0 () #3 0x90a27597 in prepare_layer0 () #4 0x90a26dd4 in CARenderUpdateAddContext () #5 0x90a25f72 in view_draw () #6 0x90a34f60 in view_display_link () #7 0x90a26936 in link_callback () #8 0x94cc1015 in CVDisplayLink::performIO () #9 0x94cc1641 in CVDisplayLink::runIOThread () #10 0x958e06f5 in _pthread_start () #11 0x958e05b2 in thread_start ()
this is done while holding the lock the main thread is trying to take. I can't think of any way you could cause this other than heap corruption, or maybe over-releasing objects, so it could be a CA bug. I would try running with NSZombies enabled first; if you don't see anything wrong that way, file a bug report (with a test case showing the hang if possible, otherwise there's probably no way we can debug it…)
John _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]