> On Aug 5, 2015, at 17:14 , Jens Alfke <[email protected]> wrote: > > >> On Aug 5, 2015, at 5:00 PM, Rick Mann <[email protected]> wrote: >> >>> On Aug 5, 2015, at 16:57 , Charles Srstka <[email protected]> wrote: >>> >>> I get that error any time I try to subclass *any* enum. I don’t think enums >>> are supposed to be subclassable. >> >> Guess I'll submit a bug. Seems perfectly reasonable to do. > > It’s part of the language design that only classes support inheritance, not > structs or enums. > > Basically, subclassing pass-by-value types is problematic. For example, what > happens when you assign a SubclassStruct value to a variable of type > BaseStruct, or pass it to a function parameter of type BaseStruct? Do the > extra instance variables get chopped off when it’s copied? What happens if > you call a BaseStruct method that was overridden in SubclassStruct? > > C++ lets you do this, but it can lead to really nasty problems, so style > guides like Effective C++ recommend avoiding it.
But for extending the cases in an enum, it seems pretty nice. -- Rick Mann [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
