> On Aug 5, 2015, at 17:14 , Jens Alfke <[email protected]> wrote:
> 
> 
>> On Aug 5, 2015, at 5:00 PM, Rick Mann <[email protected]> wrote:
>> 
>>> On Aug 5, 2015, at 16:57 , Charles Srstka <[email protected]> wrote:
>>> 
>>> I get that error any time I try to subclass *any* enum. I don’t think enums 
>>> are supposed to be subclassable.
>> 
>> Guess I'll submit a bug. Seems perfectly reasonable to do.
> 
> It’s part of the language design that only classes support inheritance, not 
> structs or enums. 
> 
> Basically, subclassing pass-by-value types is problematic. For example, what 
> happens when you assign a SubclassStruct value to a variable of type 
> BaseStruct, or pass it to a function parameter of type BaseStruct? Do the 
> extra instance variables get chopped off when it’s copied? What happens if 
> you call a BaseStruct method that was overridden in SubclassStruct?
> 
> C++ lets you do this, but it can lead to really nasty problems, so style 
> guides like Effective C++ recommend avoiding it.

But for extending the cases in an enum, it seems pretty nice.

-- 
Rick Mann
[email protected]



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