> On 2 Nov 2015, at 17:24, Jens Alfke <[email protected]> wrote:
> 
> 
>> On Nov 2, 2015, at 6:27 AM, Jonathan Mitchell <[email protected]> 
>> wrote:
>> 
>> It fails if I build and run it on OS X 10.11 using Xcode 7.1 - 
>> EXC_BAD_ACCESS in mono_jit_runtime_invoke() when calling 
>> AssemblyName:GetName()
>> However the built binary runs fine outside of the Xcode environment.
> 
> I agree with Fritz that you’re probably best off asking about this on a Mono 
> forum, since it sounds like an issue with Mono on 10.11 (or Xcode 7) and 
> you’re probably not the only person to run into it.
I have a query in on the Mono list already.
Most mac users of Mono likely use the Xamarin Studio IDE as opposed to Xcode.

> 
> If you do keep troubleshooting on your own, what I would try next is starting 
> an lldb session from a shell and running your program in it. That will 
> isolate whether it’s something to do with Xcode itself.

I agree that this sounds like the best next step.

Thanks

J
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