Unfortunately, what you ask is not possible. There are ways for your app to 
record *itself* (e.g. through ReplayKit), and there are ways for a connected 
computer to record the screen of any running app (e.g. through QuickTime 
Player). But there is no way for your app to record *another* app that you 
didn't develop.

> On Jan 22, 2016, at 03:41, ico <[email protected]> wrote:
> 
> The reason that not to use ReplayKit is simple, if the user play a game
> without ReplayKit feature then they can not record the video.
> If I can implement an app for recording, then users can do it no matter
> what game they play.
> 
> Actually I am not asking how to do this for a game I develop, I just want
> to build a website that user can upload their video for playing game
> (probably because users want to show how skilful they are) . The app is the
> tool so they can make the video.
> 
> 
> 
> On Fri, 22 Jan 2016 at 13:55 David Brittain <[email protected]> wrote:
> 
>> If a 3rd party solution will meet your needs the take a look at
>> https://lookback.io
>> 
>> Dave
>> 
>> On 21 January 2016 at 19:14, Alex Kac <[email protected]> wrote:
>>> Is there a reason you can’t use ReplayKit:
>>> 
>>> 
>> https://developer.apple.com/library/ios/documentation/ReplayKit/Reference/RPScreenRecorder_Ref/index.html#//apple_ref/occ/cl/RPScreenRecorder
>>> 
>>> I’ve been thinking of exploring this for support purposes (i.e let the
>> user hit a button to record the screen and send us the video), but to be
>> honest I haven’t even spent 2 seconds looking at ReplayKit beyond what I
>> saw at WWDC…so not sure if that’s possible.
>>> 
>>>> On Jan 21, 2016, at 7:45 PM, ico <[email protected]> wrote:
>>>> 
>>>> Hi,
>>>> I know I can do this with QuickTime, but the problem is you need a
>> computer
>>>> with you to do so, I want the users can do it whenever they want.
>>>> ReplayKit maybe the choice, I will take a look.
>>>> 
>>>> For the sandboxing reason, I know it possibly not to get it done.
>> However,
>>>> what if there is some dark magic like private API, I use them to develop
>>>> the app and not to upload it
>>>> to app store, I just distribute the app to the users who want to use
>> it, is
>>>> there any chance?
>>>> 
>>>> Thank you.
>>>> 
>>>> 
>>>> On Thu, 21 Jan 2016 at 00:41 Hunter Hillegas <[email protected]>
>>>> wrote:
>>>> 
>>>>> Building a general purpose iOS app to do this is not possible for
>>>>> sandboxing/privacy reasons.
>>>>> 
>>>>> For your own apps, you can embed ReplayKit or you can connect to the
>> Mac
>>>>> and use QuickTime to record the screen.
>>>>> 
>>>>>> On Jan 20, 2016, at 1:21 AM, ico <[email protected]> wrote:
>>>>>> 
>>>>>> Hi All,
>>>>>> Is it possible to develop an app that can run in the background and
>>>>> record
>>>>>> the user's device screen. For example, user can use this app to
>> record a
>>>>>> video how they play a game and post the video on the web etc.
>>>>>> 
>>>>>> Anyone can point me to the right direction to get it done?
>>>>>> Thanks a lot.
>>>>> 
>>>>> 
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>>> 
>>> 
>>> Alex Kac - El capitán
>>> 
>>> 
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>> 
>> 
>> --
>> David Brittain
>> [email protected]
>> 
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