Hopefully, one of these will help.

#pragma mark - Font Util
//

- (void)dumpFonts {
    for (NSString* family in [UIFont familyNames])   {
        NSLog(@"Font Family = %@", family);
        for (NSString* name in [UIFont fontNamesForFamilyName: family])   {
            NSLog(@"Font Name = %@", name);
        }
    }
}

// Ye olde schoole codee
- (void)dumpFontsx {
    // List all fonts on iPhone
    NSArray *familyNames = [[NSArray alloc] initWithArray:[UIFont familyNames]];
    NSArray *fontNames;
    NSInteger indFamily, indFont;
    for (indFamily=0; indFamily<[familyNames count]; ++indFamily)
    {
        NSLog(@"Family name: %@", [familyNames objectAtIndex:indFamily]);
        fontNames = [[NSArray alloc] initWithArray:
                     [UIFont fontNamesForFamilyName:
                      [familyNames objectAtIndex:indFamily]]];
        for (indFont=0; indFont<[fontNames count]; ++indFont)
        {
            NSLog(@"    Font name: %@", [fontNames objectAtIndex:indFont]);
        }
    }
}





On Feb 26, 2016, at 2:17 PM, Alex Zavatone wrote:

> I've got this somewhere for iOS, I think.  Give me a sec and I'll dig it up.
> 
> On Feb 26, 2016, at 5:16 AM, Gerriet M. Denkmann wrote:
> 
>> I have a file “Some Font.ttf” and I want to know the displayName of this 
>> font, which might be “Some-Font” or “Nice Font” or anything else.
>> Or nil if this is not a well-formatted font file.
>> I do NOT want to install the font nor do anything with it.
>> 
>> Short of reverse-engeneering the ttf format (which probably would be rather 
>> too much): is there a way to get this?
>> 
>> Ideally I would line to do:
>> NSFont *font = [ NSFont fontFromFilePath: @“/path/to/Some Font.ttf” ];
>> NSString *displayName = font.displayName;    //      font.fontName would 
>> probably also do
>> 
>> but this seems not to exist.
>> 
>> Gerriet.
>> 
>> 
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