I emailed the list yesterday about getting communication going between an
iOS application and a macOS one. I coded it up this morning and it works
quite well. However the consoles are filled with Errors eventhough things
are connected and send data back and forth.

Things like:
[ViceroyTrace] [ICE][ERROR] ICEStopConnectivityCheck() found no ICE check
with call id (1506554834)
[ViceroyTrace] [ICE][ERROR] Send BINDING_REQUEST failed(C01A0041).
[ViceroyTrace] [ICE][ERROR] Send BINDING_REQUEST failed(C01A0041).
...
[GCKSession] Not in connected state, so giving up for participant
[59CC33D2] on channel [0].
[GCKSession] Not in connected state, so giving up for participant
[59CC33D2] on channel [2].
[GCKSession] Not in connected state, so giving up for participant
[59CC33D2] on channel [2].
...
[MCBrowserViewController] MCBrowserViewController shouldn't be receiving
this callback. *(connected)*

Is this some kind of bug that needs corrected behind the scenes or are
these errors genuine and require me to worry about?

Eric
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