I was trying to play some audio along with a UIImpactFeedbackGenerator
action, and I noticed that the haptic feedback was delayed by about
0.1 seconds after each tap — even when prepare() was correctly called
beforehand. Digging further, I discovered that even in the simplest
possible test case — just a button with a touchUpInside action
triggering haptics, along with a UISwitch for comparison underneath —
the button's haptics were delayed as before, while the switch's native
haptics were instantaneous. How can I get rid of this latency in my
custom controls? Surely, haptics are only effective when they there's
no perceived delay!

Here's the test case project:
https://github.com/archagon/uifeedbackgenerator-lag-test

Thank you,
-Alexei Baboulevitch

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