Hi, It will use the non-retina 32x32 for 16x16@2x, etc, so your icons will not look pixelated if you omit the @2x icons.
If you're worried about the file size of your .icns file exploding, I've created a small utility that can be used in combination with png utilities like pngquant to reduce the file size of the images contained in your .icns file: https://github.com/avl7771/createicns/. Best regards, Arjan van Leeuwen On Tue, Feb 7, 2017 at 3:20 PM, Andreas Falkenhahn <[email protected]> wrote: > When using an *.icns file on Retina Macs without providing any explicit > @2x imagery, will it simply fall back to the non-Retina 32x32 icon for the > 16x16@2x size, non-Retina 64x64 for the 32x32@2x size, ..., non-Retina > 512x512 icon for 256x256@2x size or will it upscale the 16x16 icon for > 16x16@2x instead of using the 32x32 icon and so on? > > -- > Best regards, > Andreas Falkenhahn mailto:[email protected] > > _______________________________________________ > > Cocoa-dev mailing list ([email protected]) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/arjanl%40opera.com > > This email sent to [email protected] > _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
