I access the window of a view by two different ways, in the controller and in the view, resp., and in the controller, I always get a nil pointer.
In my app, I have a subclass of NSView, MyView, declared like this: @interface MyView : NSView <NSTextViewDelegate, CALayerDelegate, CAAnimationDelegate> { NSWindow * window_; ... } @property (readwrite) NSWindow * window_; In one of MyView's instance methods, I save the window like this: - (void) viewWillMoveToWindow: (NSWindow *) newWindow { window_ = newWindow; ... Also in MyView, I have this line to interrogate the styleMask at some point later during runtime: if ( [window_ styleMask] & NSWindowStyleMaskFullScreen ) ... This works fine, window_ has a proper value (as a pointer), and styleMask returns values as expected. However, I have pretty much the same line in my MasterViewController, which does not work. In the MasterViewController, I create an instance of MyView like this: - (void) viewDidLoad { [super viewDidLoad]; myview_ = [[MyView alloc] initWithFrame: self.view.frame isPreview: NO ]; [self.view addSubview: myview_]; ... Then, in MasterViewController's showPreferences:, I have this code: - (IBAction) showPreferences: (id) sender { if ( [myview_.window_ styleMask] & NSWindowStyleMaskFullScreen ) ... Here, myview_.window_ is always 0. How could that be? Puzzled, Gabriel.
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