I welcome any feedback, mockery, etc.

Feedback I can give, mockery requires creativity which I'm fresh out of today ... long day yesterday. ;-)

If I use the option in (1) below, it works fine. If I use the option in (2), which is what I WANT to use, no animation occurs until after the mouseup happens.

Okay, I can't say for sure (because I've not done what you're doing), but short-circuiting the run loop in this way can have some strange (though not altogether unexpected) side-effects.

What happens if you use -mouseDragged: via the "three-method" approach below? That is, update the position of your button *once* on - mouseDown: and *once* on -mouseDragged:?

  The three-method approach:

http://developer.apple.com/documentation/Cocoa/Conceptual/EventOverview/HandlingMouseEvents/chapter_5_section_4.html#/ /apple_ref/doc/uid/10000060i-CH6-SW3

I suspect the animation machinery will work as expected but I could be wrong. :-) I still have yet to do anything fancy with it.

--
I.S.


_______________________________________________

Cocoa-dev mailing list ([email protected])

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [EMAIL PROTECTED]

Reply via email to