It does not appear to come from anything in my drawing code. It only
happens when I use layers. The view in a scroller. Moving the scroll bars
or resizing the window results in a flood of such console messages. The
drawLayer:inContext: appears to be balanced:
NSGraphicsContext *nsGraphicsContext;
nsGraphicsContext = [NSGraphicsContext
graphicsContextWithGraphicsPort:ctx flipped:YES ];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:nsGraphicsContext];
... (My drawing)
[NSGraphicsContext restoreGraphicsState];
This was straight out of the Core Animation Cookbook.
On 8/5/08 5:09 PM, "Kyle Sluder" <[EMAIL PROTECTED]> wrote:
> On Tue, Aug 5, 2008 at 5:44 PM, Gordon Apple <[EMAIL PROTECTED]> wrote:
>> What should I be looking for to find the problem?
>
> I'm not a CoreGraphics expert, but my first instinct is too many calls
> to -[NSGraphicsContext restoreGraphicsState].
>
> --Kyle Sluder
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