Hello All,

I was testing an app I've been working on a for a while and found that it
doesn't work with OpenGL and taking a screenshot.

Some details of the app are, it loads a specific website and loads a java
applet that uses OpenGL to render stuff, but my
screenshot feature doesn't work (the part that render the java on the page
just comes out as a white box)

I was chatting with some people in IRC and one person linked this:

http://cocoadev.com/index.pl?ScreenShotCode

which has some old deprecated code for taking screenshots, and some Leopard+
code for taking screenshots

I dont have direct access to the OpenGL context so I can't do it myself.. I
need something similar to these:

http://developer.apple.com/samplecode/Snapshot/index.html (deprecated)

http://developer.apple.com/samplecode/SuperSnapshot/index.html (deprecated)

http://developer.apple.com/samplecode/OpenGLScreenSnapshot/index.html
 (Leopard+)

http://developer.apple.com/samplecode/SonOfGrab/index.html (Leopard+)

so... I don't know what to do... I suppose it doesn't matter how long it
takes (5 seconds or so I guess wouldn't matter)
but a google search didn't really turn up anything....

Any and all help would be much appreciated and thanks in advance.
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