Hi, I have a custom view that takes up the whole frame of my textured
window. Normally, the corners of a textured window are rounded. However,
since my custom view is rectangular, it draws over the rounded corners. I am
using Core Animation to draw in the view. I think what I need to do is clip
my drawing so the corners are transparent, but I haven't been successful.
What I've tried so far is drawing a rectangle with rounded corners that
approximates the window's rounded corners using CGContextAddArcToPoint. Then
I call CGContextClip. But it's not working, all I'm seeing is garbage at the
window corners, not transparency. Any suggestions?

Thanks,
Dan
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