On Sat, Nov 29, 2008 at 5:30 AM, Arnold Nefkens <[EMAIL PROTECTED]> wrote:
> Hello List,
>
>
> I'm pretty new to Cocoa and just started with "Cocoa Programming for Mac OS
> X (3rd ed)" of Aaron Hillegass.
>
> I've got an idea for a app that uses a lot of shell commands to get certain
> information. But I also want to use Interface builder to provide the users
> the right interface.  I'm wondering if Cocoa is right language to build this
> application. I've thought about AppleScript Studio. But I want to be able to
> use something like eSellarate as well.
>
> What are your opinions about this? Should I build the application using
> Cocoa or look into perhaps Ruby or some other language?

As to AppleScript, I'm of the opinion that for essentially any task
which cannot be accomplished in 5 lines or less, AppleScript is never
the right language.

Note that Cocoa is not a language. Cocoa is a set of libraries. They
can be accessed from many different languages. The primary language is
Objective-C, but Cocoa can also be used from Ruby, Python, and many
others.

If by Cocoa you mean Objective-C, I see no reason why it would be
unsuitable for this task. But try it out and see for yourself.

On another note, it's generally a bad idea to invoke shell tools.
Sometimes you have no choice, but you should look for ways to access
the information you need directly in code instead.

Mike
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