On Sat, Nov 29, 2008 at 5:30 AM, Arnold Nefkens <[EMAIL PROTECTED]> wrote: > Hello List, > > > I'm pretty new to Cocoa and just started with "Cocoa Programming for Mac OS > X (3rd ed)" of Aaron Hillegass. > > I've got an idea for a app that uses a lot of shell commands to get certain > information. But I also want to use Interface builder to provide the users > the right interface. I'm wondering if Cocoa is right language to build this > application. I've thought about AppleScript Studio. But I want to be able to > use something like eSellarate as well. > > What are your opinions about this? Should I build the application using > Cocoa or look into perhaps Ruby or some other language?
As to AppleScript, I'm of the opinion that for essentially any task which cannot be accomplished in 5 lines or less, AppleScript is never the right language. Note that Cocoa is not a language. Cocoa is a set of libraries. They can be accessed from many different languages. The primary language is Objective-C, but Cocoa can also be used from Ruby, Python, and many others. If by Cocoa you mean Objective-C, I see no reason why it would be unsuitable for this task. But try it out and see for yourself. On another note, it's generally a bad idea to invoke shell tools. Sometimes you have no choice, but you should look for ways to access the information you need directly in code instead. Mike _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]