I want to have a separate thread in my app which does time consuming things. I
want to assign tasks to this thread using performSelector:onThread.
Now you can't have a runloop with no input sources, or it exits immediately. So
how do I start a thread with a runloop that does nothing except patiently wait
for performSelector:onThread: calls?
Start your day with Yahoo!7 and win a Sony Bravia TV. Enter now
http://au.docs.yahoo.com/homepageset/?p1=other&p2=au&p3=tagline
_______________________________________________
Cocoa-dev mailing list ([email protected])
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com
This email sent to [EMAIL PROTECTED]