On Dec 7, 2008, at 10:57 PM, Chris Hiszpanski wrote:
- How can I create a window without creating a full fledge application (i.e. without creating an instance of NSApplication)?
While not technically supported, you can use anything in the AppKit after calling NSApplicationLoad() once.
- What is the difference between a Cocoa Shell Tool and a Cocoa Application? Can a Cocoa Shell Tool draw GUI objects, or is it restricted to text in the shell?
The latter are bundles; the former are not (and are linked only to the Foundation framework by default).
- How can I read standard input? With the NSFileHandle class? I see fileHandleWithStandardInput is a class method there, but not an instance method...
I'd just use scanf() here unless you have a really good reason not to do that.
- How can I draw an oscilloscope type "animation"? With the drawRect method of my own class that inherits from NSView?
Yes. Nick Zitzmann <http://www.chronosnet.com/> _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]
