On Jan 9, 2009, at 2:47 PM, Dave DeLong wrote:

I'm writing a simple voting app, where one instance of the app creates a poll and then publishes it over Bonjour. Other instances of the app on the same local network then find the publish poll, get the list of voting options, and then allow users at each computer to start submitting votes. The votes are sent back over the Bonjour connection, fed into a thread-safe queue, and the poll owner retrieves them at his leisure.

Bonjour is for advertising and discovering services.

"The votes are sent back over the Bonjour connection" doesn't make sense. There is no such thing as a Bonjour connection. The client and server communicate by whatever means they would have communicated without zeroconf.

I've gotten this setup to work with one client. I have one instance of my app publishing an NSNetService, and another using an NSNetServiceBrowser to find it and connect to it. They can then successfully pass information back and forth (it was very exciting to get this working!).

I've tried having multiple clients connect, but the server doesn't ever receive any of their messages. So I guess my question is this:

Does my server need to publish a new NSNetService for each connection?

No. If you have one service which allows multiple connections on the advertised port, you only advertise your service once.

The specific details about how you accept multiple connections are going to depend on how your server is implemented.

If not, how should I be going about this?

Any pointers would be greatly appreciated. The sample code I've found seems to all be a single server-client pair.

The internet is full of servers which accept multiple connections. Many of these servers are open source :-)

If you are looking for a simple example to get started with, the Picture Sharing example shows a simple server implementation which accepts multiple connections.

Jim

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