On Tue, Mar 10, 2009 at 11:28 PM, Darren Minifie <[email protected]> wrote: > Can't somebody write a small app and and profile it to get a conclusive > answer? I'd do it but I'm lazy. I am interested in the outcome though.
Just run Activity Monitor and look at one of the numerous idling GUI apps. Notice how it uses 0% CPU. The notion that adding a timer to a runloop would somehow cause that runloop to suck up CPU time when the runloop is idle is nonsensical. The whole point of the runloop is that it sleeps the process until some activity is required. A background process sitting on a timer *will* take up various resources (memory, file descriptors, kernel structures, etc.) but CPU time is not among them. Mike _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
