On Sat, Apr 4, 2009 at 10:20 PM, Jo Meder <[email protected]> wrote:
> Hi,
>
> I'm in the planning stages of porting the Mac back end of my cross platform
> UI framework from Carbon to Cocoa, because I need 64 bit GUI support. It
> looks like it should be relatively straightforward. I'm already using some
> Obj-C++ and Cocoa APIs for stuff like cursor management and drawing text
> into graphics canvases.
>
> The one thing I'm not really clear on is what the Cocoa equivalent of a
> Carbon user pane control would be. It seems that there isn't really a direct
> equivalent in Cocoa and that the best way to do things would be to have a
> custom view inheriting from NSControl. Would that be right?

Can you explain what a user pane is (not all of us are that familiar
with Carbon) and what exactly you're trying to do?

>From a cursory search on the term, it seems that a custom NSView
subclass is what you want. Whether you'd want to inherit from
NSControl or not depends on whether NSControl provides any
functionality you desire.

Mike
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