I'm doing as described in the documentation: http://developer.apple.com/DOCUMENTATION/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_fsaa/opengl_fsaa.html#//apple_ref/doc/uid/TP40001987-CH405-SW2
Yet it's not working. I just made a simple class that inherits from NSOpenGLView. Do I have to make a custom NSView in order to get antialiasing? (as described here: http://developer.apple.com/DOCUMENTATION/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_drawing/opengl_drawing.html#//apple_ref/doc/uid/TP40001987-CH404-SW3 ) thanks! _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
