On May 4, 2009, at 2:46 PM, Тимофей Даньшин wrote:

Is it the problem of my design (i.e. i may have done anything wrong while writing that), or is it a flaw of NSTableView? Are there any workarounds?


Try rebuilding your application as 64-bit and see if that makes a difference. NSTableView, like everything else in 32-bit Cocoa, uses single-precision floating point to draw. In 64-bit Cocoa, double precision floating point is used instead, so unless NSTableView wasn't internally updated to use CGFloat, it ought to look better...

Nick Zitzmann
<http://www.chronosnet.com/>

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