On Fri, 5 Jun 2009 18:29:52 -0700, Development <developm...@fornextsoft.com > wrote:
> First, Do I have to learn OpenGL in order to utilize 3d data? I was
> hoping maybe there would be a way to use things I have built in
> Blender via cocoa some how. Or is it possible to some how use a 3d
> format of some type in an NSImage or something similar.

There are lots of (3rd party) 3D frameworks available for Mac OS X that don't require any OpenGL knowledge (including Blender at: <http://www.blender.org/download/get-blender/ >).

--
Enjoy,
George Warner,
Schizophrenic Optimization Scientist
Apple Developer Technical Support (DTS)

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