On Jul 13, 2009, at 1:22 AM, Jeff Laing wrote:

{
 Object *o = [Object new];
NSString *s = o.somevalue; // gets o's instance variable (without retain)
 [o release];                           // o's instance variable is released
 NSLog(@"Crash: %@",s)                        // accesses dead string
}

Wouldn't this generally be something that common sense would tell you not to do, anyway? Working with an object's internal state after it's been released isn't a particularly safe thing to do, and can't always be made to behave correctly anyway. For example, you'd never do a thing like this:

{
    NSData *data = [[NSData alloc] initWithBytes:foo length:bar];

    const char *bytes = [data bytes];

    [data release];

    CrashByDoingSomethingWithBytes(bytes);
}

Why should this sort of thing be expected to work, just because the property in question happens to be an object?

Charles
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