On Jul 29, 2009, at 12:56 PM, David Duncan wrote:
On Jul 29, 2009, at 4:52 AM, Brandon Walkin wrote:
The arguments to that UIColor method should be in the range of 0 to
1. Divide each RGB value by 255 to get them into that range.
This is more of a PSA than anything (because I've seen more than a
fair share of devs slap themselves on the head here too): Always
ensure your using floating point division if your going to do this.
That means always dividing by 255.0. I've seen too many people
asking "why do I always get black" and pointed out "because you
forgot the .0" :).
--
David Duncan
Apple DTS Animation and Printing
*jaw dropping*
Well, I guess that explains that. I finally just gave up and did the
math myself.
Good tip, thanks!
Brian
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