Sounds to me like an exception occurred at some point and upset the drawing mechanism (think I've seen something similar before, but not over a long time period). Getting in the logs to suggest an exception?
Mike. On 23 Nov 2009, at 12:30, Boris Prohaska wrote: > Hi guys... this is a tricky one. > > My application is intended to run for serveal hours/days/weeks. It does GUI > updates multiple times a second. But after several hours/days the drawRect: > method is stopped beeing called on _all_ views. The application still does > what it is supposed to do, but the GUI simply does not draw, but it's > functioning well. When i resize the window then, then all the drawing wakes > up, but only for the time, when i drag the window. Then it stopps drawing > again. All "setNeedsDisplay:" methods are being called, but no drawRect > method. This happens on both 10.5.X and 10.6.2 > > All screen savers are disabled, all energy saving mechanisms off. > > Does anyone know what's the problem here? > > Thanks > Boris _______________________________________________ > > Cocoa-dev mailing list ([email protected]) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/cocoadev%40mikeabdullah.net > > This email sent to [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
