I'm trying to save the state of my app. It chews up a lot of memory, most of 
which is in large float* matrices. I'm getting an EXC_BAD_ACCESS error in 
-encodeBytes:length:forKey: and I'm just wondering what might be happening. The 
float* "coincidences" is a malloced array.

NSUInteger coincsSize = maxCoincs * inputSize * sizeof(float);
NSData* coincData = [NSData dataWithBytesNoCopy:&coincidences 
length:coincsSize];
[aCoder encodeBytes:[coincData bytes] length:coincsSize forKey:@"coincidences"];

The app runs fine, but when I try to save, boom... EXC_BAD_ACCESS.

Is this a decent way to save a float* array?

J._______________________________________________

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