On Feb 4, 2010, at 5:13 PM, William Squires wrote:

> Let's say I have an entity, "Player" that has some attributes (Name, Level, 
> XP, FightStr, DefenseStr, etc...) for a role-playing game. How do I 
> pre-initialize an entity with known values, when their properties are 
> @dynamic? I need for a "blank" player to start out on level 1 with 0 XP, 0 
> FightStr, and 0 DefenseStr, and a name of "<Blank>". I can get Xcode to 
> generate the class files (Player.m and Player.h), but then I'm at a loss. I 
> understand that the entity is tied to the data store (SQLite 3 database, or 
> XML, or a binary file), but short of using XML and an ugly hack to pre-load 
> the XML file, I can't see a reasonable way to accomplish this seemingly 
> common task.


You can set default values for all properties in the data modeler. Or am I 
mis-understanding your question?

-- 
Dave Carrigan
[email protected]
Seattle, WA, USA

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