On Feb 4, 2010, at 5:13 PM, William Squires wrote: > Let's say I have an entity, "Player" that has some attributes (Name, Level, > XP, FightStr, DefenseStr, etc...) for a role-playing game. How do I > pre-initialize an entity with known values, when their properties are > @dynamic? I need for a "blank" player to start out on level 1 with 0 XP, 0 > FightStr, and 0 DefenseStr, and a name of "<Blank>". I can get Xcode to > generate the class files (Player.m and Player.h), but then I'm at a loss. I > understand that the entity is tied to the data store (SQLite 3 database, or > XML, or a binary file), but short of using XML and an ugly hack to pre-load > the XML file, I can't see a reasonable way to accomplish this seemingly > common task.
You can set default values for all properties in the data modeler. Or am I mis-understanding your question? -- Dave Carrigan [email protected] Seattle, WA, USA _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
