The size sounds like a problem. I don't remember the exact limit, but I seem to
recall the send buffer is just under 100k. You'll want to break that up into
packets.
Luke
On Feb 7, 2010, at 8:53 AM, Development wrote:
> Ok I think I am making headway.
>
> I am storing an NSDictionary object that contains several bits of string data
> and an image in png format saved as plain nsdata. I am using the
> NSKeyedArchiver to write the data to disk then attempting to send that via
> bluetooth to another iphone. However it fails to send that data. BUT if I
> send a plain string converted to NSData it works fine. Is it the size of the
> data that is causing the failure possibly? The total size is 147K
>
>
>
> On Feb 6, 2010, at 10:36 PM, Development wrote:
>
>> I'm trying to send an image in NSData format via bluetooth from one device
>> to another. Below is my code:
>>
>>
>> -(void)sendDataToPeer:(NSString*)peerID andSession:(GKSession*)session
>> {
>> if ([connections objectForKey:peerID]) {
>> [delegate cardSent:[session displayNameForPeer:peerID]];
>> }
>>
>> NSError * error;
>> NSData * data = [delegate cardData];
>>
>>
>>
>> NSLog(@"About to send data %i",[data length]);
>> int started = [session sendData:data toPeers:[NSArray
>> arrayWithObject:peerID]
>> withDataMode:GKSendDataReliable error:&error];
>>
>>
>> NSLog(@"Data Sent %i Error:%@",started,error);
>>
>> if(started){
>> [connections setObject:@"Sent" forKey:peerID];
>> [delegate cardSent:peerID];
>> }
>> else {
>> [delegate cardFailed];
>> }
>>
>>
>>
>> }
>>
>>
>> And when I try to send, this is the error I get every time:
>>
>>
>> Error Domain=com.apple.gamekit.GKSessionErrorDomain Code=30202
>> UserInfo=0x145e80 "Send data error."
>>
>> Any idea what I'm doing wrong?_______________________________________________
>>
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