On 10 Mar 2010, at 12:48, Timothy Stafford Larkin wrote:

> You don't need to change the file extension, just a build setting. Change 
> "Compile Sources As" from "According to file type" to "Objective C".

I find that confusing, especially when you have multiple yacc files to maintain.
Some of them are in C, some in ObjC, C++, etc
With the file-extention you see without opening what kind of language it uses.

Filip

> 
> Also, I've found that "@" as in @"String Constant" produces Bison confusion. 
> I use a #define so that I can write AT"String Constant".
> 
> Tim Larkin
> Abstract Tools
> 
> On Mar 9, 2010, at 6:33 PM, Graham Cox wrote:
> 
>> 
>> On 10/03/2010, at 9:00 AM, Thomas Wetmore wrote:
>> 
>>> Yacc (and Bison) convert yacc files into C files. Instead I would like to 
>>> generate Objective-C files so I can use Cocoa containers classes and 
>>> NSString to get Unicode for free. I do see that bison can generate C++ 
>>> instead of C. Does anyone know whether there is any version of yacc or 
>>> bison that has been modified to generate Objective-C? Or if there is any 
>>> other parser generator available that can generate Objective-C.
>> 
>> 
>> I haven't tried it, so this might be nonsense, but I think that YACC simply 
>> copies the emitted code from the source file to the final C file. That means 
>> that could be Objective-C code - you'd only need to change the file 
>> extension from .c to .m to compile it. As long as the emitted code is the 
>> only Objective-C and therefore not required to be parsed by YACC, I reckon 
>> it ought to work.
>> 
>> --Graham
>> 
>> 
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