Oops, sorry, my dealloc was buggy o.O

- (void)dealloc
{
  [path release];
  [super dealloc];
}

Bob

On 11 Mar 2010, at 13:38, Billy Flatman wrote:

> Hi All,
> 
> I'm getting a 'EXC_BAD_ACCESS' error when calling the fill on a NSBezierPath.
> Below is an outline of my code.
> 
> 
> @interface Shape : NSObject {
>       NSBezierPath *path;
> }
> - (void)paint;
> @end
> 
> @implementation Shape
> - (void) paint {
>       [[NSColor redColor] set];
>       [path fill];
> }
> @end
> 
> @interface Square : Shape <Moveable> {}
> - (Square *) initSquare;
> - (void)initBezierPath;
> @end
> 
> @implementation Square
> - (Square *) initSquare {
>       self = [super init];
>       if (self) {
>               path = [[NSBezierPath alloc] init];             
>               [self initBezierPath];
>       }
>       return self;
> }
> - (void) initBezierPath {
>       path = [NSBezierPath bezierPathWithRoundedRect:NSMakeRect(0,0,10,10)
>                                      xRadius:5
>                                      yRadius:5];
>       [path closePath];
> }
> @end
> 
> it works if I change initBezierPath content to:
> 
> path = [path init];
> [path appendBezierPathWithRoundedRect:r
>                             xRadius:5
>                             yRadius:5];
> [path closePath]; 
> 
> From the main body I initialise a Square and call it's paint method in the 
> drawRect method of an NSView.
> 
> Any help would be greatly appreciated.
> 
> Billy Flatman
> [email protected]
> 
> 
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