Le 28 avr. 2010 à 20:29, Bill Appleton a écrit :

> this appears to only work from inside the drawRect routine, if i get here 
> from some other event it doesn't work
> 
> so is it "legal" to draw on an NSWindow from some other event? 
> if not, what the heck does QDEndCGContext do that makes it work?

If I remember correctly what David Duncan said here a while ago, graphics 
rendering in Core graphics, and maybe also in Cocoa, is heavily dependent on 
the Run loop. Normally, when you want to recache and redraw a layer, you set 
needsDisplay to YES (or just call - setNeedsDisplay: on a CALayer), and 
-drawRect or -drawInContext: gets called when the current event finishes and 
the Run loop regains control. I am not sure it is legal to draw outside this 
window. That's why if you want to redraw in background under the control of a 
"display" thread, that thread must set up a run loop of its own, or nothing 
gets drawn at all.

Vincent_______________________________________________

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