Hi Gideon,

Thanks for the reply and the update. I don't think I'm going to spend time 
worrying about it for now either given that it's not something I am doing 
directly. I have exactly the same situation as you, where my app has linked 
against the same libraries for two or three years and has been used by 
thousands of people, and this recent Twitter comment was the first I've heard 
of anything like this happening, on a MacBook Pro too. In a way it's good just 
knowing that it's not something limited only to my application.

Thanks and all the best,
Keith


________________________________
From: Gideon King <[email protected]>
To: Keith Blount <[email protected]>
Cc: [email protected]
Sent: Tue, May 18, 2010 11:01:41 AM
Subject: Re: My program causes MacBook Pro to use NVidia graphics


I'm the one who started the thread, and it's the same for me - my program 
doesn't explicitly link against those libraries, but something somewhere 
obviously does. The first I knew about it was when a customer queried it, 
asserting that it was shortening his battery life on his laptop. 

Seeing as this is the first query about it when the app has linked against 
these same libraries for the last 2 years at least, and been used by many 
thousands of people on their laptops, I thought it probably wasn't too big of 
an issue, but was curious as to the cause. 

>From my empirical point of view, I judged that it didn't appear to be a 
>significant enough issue to warrant me spending any more time digging into the 
>causes and impacts.

Gideon

On 18/05/2010, at 7:28 PM, Keith Blount wrote:
...
>
>Is this something I should be concerned about? As I'm not explicitly calling 
>anything that should do this, I'm assuming it's just a quirk of the system 
>caused by one of the frameworks I'm linking against, in which case I assume 
>there's not much I could do anyway.
>
>


      
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