On Mon, May 24, 2010 at 2:24 PM, Kyle Sluder <kyle.slu...@gmail.com> wrote: > At this point, I don't think there's anything further I can do to work > around this bug.
Well, Tim Wood gave me the idea to call -_updateLayerGeometryFromView in an override of -viewWillDraw. This does the trick, and avoids the single frame flicker of the layer in the wrong spot. So I think it's as good as I'm going to get for now. I don't know if this workaround works on 10.5, since -viewWillDraw is documented to not be called in many cases of non-traditional drawing. But since we've publicly announced that all new major versions of our apps will be 10.6-only, I really don't care. I do hope someone at Apple takes the time to fix this bug, and I hope my workaround holds up. --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com