Thanks -- Tried that, but I was still getting the image cleared in the CGLayer. Perhaps I hadn't set it up properly.
brad http://music.columbia.edu/~brad On May 31, 2010, at 2:11 PM, Alastair Houghton wrote: > On 30 May 2010, at 22:30, Brad Garton wrote: > >> To answer my own question: draw to a bitmap offscreen, and then draw that >> into the UIView rect. The bitmap isn't cleared (unless done explicitly). > > Hi Brad, > > Depending on the application, it may be better to use a CGLayer rather than a > CGBitmapContext. > > Kind regards, > > Alastair. > > -- > http://alastairs-place.net > > > > _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
