On Sep 15, 2010, at 2:11 AM, Gerriet M. Denkmann wrote: > 1. When I build the Apple Sample Code GLES2Sample (for iOS 4.1) in Xcode > 3.2.4 for the Device with "Run Static Analyzer" checked the analyser tells > me about destroyShaders() in Shaders.m that "the value stored to vertShader > is never read". > > I think that the analyzer is right. But what was the point of Apples code?
Its clearly an error, since 'vertShader' is a parameter and the rest of the function doesn't use it. It is probably a relic from a previous incarnation where those variables were instance variables or the like. Feel free to delete them and file feedback. > 2. When I build for the Simulator the analyzer stops working for > CGPDFContext.h with the statement: "expected function body after function > declarator". > The offending line in CGPDFContext.h is: > CG_EXTERN void CGPDFContextAddDocumentMetadata(CGContextRef context, > CFDataRef metadata) CG_AVAILABLE_STARTING(__MAC_10_7, __IPHONE_4_0); > > Obviously something is messed up, but what can I do to fix this? https://devforums.apple.com/message/287160#287160 -- David Duncan _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
