On Sep 15, 2010, at 2:11 AM, Gerriet M. Denkmann wrote:

> 1. When I build the Apple Sample Code GLES2Sample (for iOS 4.1) in Xcode 
> 3.2.4 for the Device with "Run Static Analyzer" checked  the analyser tells 
> me about destroyShaders() in Shaders.m that "the value stored to vertShader 
> is never read".
> 
> I think that the analyzer is right. But what was the point of Apples code?

Its clearly an error, since 'vertShader' is a parameter and the rest of the 
function doesn't use it. It is probably a relic from a previous incarnation 
where those variables were instance variables or the like. Feel free to delete 
them and file feedback.

> 2. When I build for the Simulator the analyzer stops working for 
> CGPDFContext.h with the statement: "expected function body after function 
> declarator".
> The offending line in CGPDFContext.h is:
> CG_EXTERN void CGPDFContextAddDocumentMetadata(CGContextRef context,
>  CFDataRef metadata) CG_AVAILABLE_STARTING(__MAC_10_7, __IPHONE_4_0);
> 
> Obviously something is messed up, but what can I do to fix this?


https://devforums.apple.com/message/287160#287160
--
David Duncan

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