A stripped down version of  your code works as expected here.

- (IBAction) test:(id) sender
{
    //set coordinates to x,y -> 0,0 to start
    float x = 0;
    float y = 0;
    
    while (YES) {

        NSLog(@"x = %f, y = %f", x, y);
        x = x+100;
        
        //if coordinates are too wide, start new row - if x>300, reset x to 0 
and add 100 to y
        if(x > 300){
            x = 0;
            y = y+100;
        }
    }
}

I have in the past run into spooky code generation bugs.

<http://www.mailinglistarchive.com/[email protected]/msg07399.html>

I wonder if you've run into one too. Does it misbehave in both Debug and 
Release builds?

Also, are you sure x is getting past 300?

_murat


On Oct 5, 2010, at 2:07 AM, Amy Heavey wrote:

> I've got two float values (x and y) that I'm using to change the coordinates 
> of a drawing action that is being looped through. I can add a value to x and 
> it draws the next image along, but I want to test the value of x and if it is 
> out of bounds I want to reset it to zero and increase y, so I get a grid of 
> images drawn.
> 
> For some reason, even though I can do
> x = x+128;
> and it moves the image accross, x seems to be null so I can't test against 
> it, my if statement ' if (x > 300){' always fails.
> 
> This must be something really simple I just can't see it this morning? I'd 
> appreciate any help.
> 
> Many Thanks
> 
> Amy
> 
> Full code being used:

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