Without a suffix, a literal with a decimal in it (123.0) will be treated as a 
double-precision floating-point number. If you assign or pass that to a 
single-precision variable or parameter, the compiler will (should) issue a 
warning. Appending f tells the compiler you want the literal to be treated as a 
single-precision floating-point number.

On Oct 11, 2010, at 23:58:47, Tharindu Madushanka wrote:

> Hi,
> 
> I would like to clarify about the usage of .f suffix when using floating
> point numbers related to iPhone. I read .f is to tell the compiler about the
> number is a float at start avoid any casting.
> 
> So when we use CGRectMake(CGFloat x, CGFloat y, CGFloat width, CGFloat
> height) I usually see people use without .f.
> 
> For example, CGRectMake(0,0,320,460) instead of
> CGRectMake(0.0f,0.0f,320.0f,460.0f)
> 
> Is there any minor performance of using either approach. Could someone
> kindly clarify on this.
> 
> Thanks and Kind Regards,
> 
> Tharindu Madushanka.
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