On Nov 21, 2010, at 2:47 PM, Kyle Sluder wrote:

> On Sun, Nov 21, 2010 at 2:32 PM, Dave Zwerdling <zwerd...@gmail.com> wrote:
>> 
>> On Nov 21, 2010, at 11:37 AM, vincent habchi wrote:
>> 
>>> Le 21 nov. 2010 à 20:09, Dave Zwerdling a écrit :
>>> 
>>>> The issue lies in this: I have a background-thread reader of entities.  
>>>> Because it is multithreaded, it uses a separate MOC for the entities to be 
>>>> read.  These MOCs have their persistent store coordinator the same as the 
>>>> document.  The background thread always returns faulted objects until the 
>>>> persistent document is saved.
>>> 
>>> If this is your problem, this is normal. Until they are saved to the 
>>> persistent document, newly created objects are local to their MOC and 
>>> cannot be accessed elsewhere: upon creation, they are assigned temporary 
>>> IDs.
>>> 
>>> Vincent
>> 
>> Is there a recommended way to enhance this to do what I need?  I assume I 
>> would need to create an in-memory store and keep the entities there, but how 
>> do I ensure that the documents will also make it to the persistent document 
>> on save?
> 
> Saving means writing things to the persistent store. You cannot share
> unsaved objects between MOCs. Ergo, in order to get access to the
> objects from the other MOC, the objects must already be in the
> persistent store because the originating MOC has been saved.
> 
> What are you trying to accomplish?
> 
> --Kyle Sluder


I have a fetcher which provides managed objects into the persistent store.  I 
also have a class which needs to read the objects from another MOC because it 
is being run in a background thread.  Unless the fetcher provides the managed 
objects, then the user saves, and only then attempts to use the functionality 
that requires the background thread does the MOC in the background thread 
become useful.  Since I cannot guarantee that the user will save (nor do I want 
to require that procedure) I need to somehow be able to have accurate data in 
the background-thread MOC.

Does this make sense?
Dave_______________________________________________

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