Why not use the production of a frame from your secondary thread to drive 
calling -setNeedsDisplay on your view? Then you don't need to block any thread 
(and you really really do not want to block the main thread anyway).

On May 6, 2011, at 1:10 PM, eveningnick eveningnick wrote:

> I need to wait, while the image is drawn (drawRect method is actually
> called by the framework) from a different thread that supplies frames.
> I am drawing images just to see that the output is correct, in the
> final application i don't need them to be drawn on the screen but
> saved into a file
> 
> 2011/5/6 Graham Cox <graham....@bigpond.com>:
>> 
>> On 05/05/2011, at 11:51 PM, eveningnick eveningnick wrote:
>> 
>>> What i need - is to stop the thread A immediately after the thread B
>>> has been spawned by a thread A.
>> 
>> Hang on. Why use a thread at all? If Thread A simply calls the process B 
>> synchronously, it will achieve exactly what you have stated you want - that 
>> A will stop when B starts, and will continue when B finishes.
>> 
>> --Graham
>> 
>> 
>> 
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