On May 19, 2011, at 3:06 PM, Sean McBride wrote:
> On Thu, 19 May 2011 14:31:23 -0700, Quincey Morris said:
>> On May 19, 2011, at 13:56, Sean McBride wrote:
>>>> Would it be correct to restate it
>>>> like this…
>>>> 
>>>> "In most cases, although you can allocate instances of these classes on
>>>> any thread, each instance must receive messages only from the thread
>>>> which allocated it."
>>> 
>>> I believe so.  
>> 
>> I don't believe so.
> 
> Did you look at the classes listed under that section?
> 
> <http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/
> Multithreading/ThreadSafetySummary/ThreadSafetySummary.html>
> 
> NSMutableData is one.  If Apple's wording is correct, that means I can't
> create two threads, each of which creates and manipulates its *own*
> NSMutableData instances (but doesn't share these objects with other
> threads!).  That just seems unlikely to me.  How could you ever use
> NSMutableData on a non-main thread if so?  Who's to say some OS-created
> thread is not also using NSMutableData?
> 
> I do think Jerry is right; they mean you can create NSMutableDatas on
> any thread, as long as you don't share the instances with other threads.


There are several cases involved here:

1. You may use an instance on any thread, as long as every use is synchronized 
such that only one thread uses that instance at a time.
2. You may create an instance on any thread, and must not use it on any other 
thread (with or without synchronization).
3. Something else.

The section "Thread-Unsafe Classes" does not distinguish among these cases. For 
example, NSMutableData is #1, NSAutoreleasePool is #2, and NSArchiver is #3.


-- 
Greg Parker     [email protected]     Runtime Wrangler


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