I'm running into a problem in 32bit builds with NSScrollView scrolling past the 24 bits of CGFloat (float in 32bit, double in 64bit builds).
Is there any way to specify a 'Screen Sized' (ie. float range) documentView and an int64 offset (or something similar), so that my drawing of the documentVisibleRect is always using valid coordinates? ...or am I missing something really basic here?_______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
