Begin forwarded message:
> From: Wayne J <[email protected]> > Date: 2011年8月23日 上午04时51分27秒格林尼治标准时间+0800 > To: Bing Li <[email protected]> > Subject: Re: Can Peer-to-Peer Model Be Launched in AppStore? > > Unfortunately I cannot reply to the list right now because I don't have > things setup correctly. > > From a technical point of view there is nothing that does not allow this from > 3G. However, you will *not* be able to do this with a 3G connection. The > reason is that the carriers *will* have firewalls and probably *use* NAT. > Both of these can (and probably will) prevent direct point to point > connections. > > My point was that these things are *not* unique to 3G. You can encounter them > on any type of TCP/IP network connection so you application will have to deal > with them in all cases. I am not super familiar with BlueTooth but I am > pretty sure they are not issues with blue tooth. > > Wayne > > > On Aug 22, 2011, at 10:26 AM, Bing Li wrote: > >> Dear Wayne, >> >> Thanks so much for your email! >> >> I don't understand your opinions well. Jens said 3G did not allow incoming >> connections. So I think P2P does not work in such an environment. I have to >> try to use app notifications. The major reason I use P2P is to get a lower >> load on the server and users can get pushed data. >> >> For iPad/iPhone within a NAT, I will ask the device to connect the server >> outside the NAT firstly. So a connection can be established. Pushing can be >> done without the block of NAT. >> >> Do you think my solution works? >> >> Best, >> Bing >> >> _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
