Hi Richard,
The advice you've received already is more sound than what I'm about to tell
you. But my crude technique has solved the problem you mention and similar
problems.
I wrote the following class method on a utility class into which I throw stuff:
+ (void)
waitUntilEndOfNextRunLoop
{
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate distantPast]]; // finish
current iteration
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate distantPast]]; // once
more so selection updates
}
Whenever I have a problem like the one you mention, I invoke that method and
all is well. I confess, I invoke it right and left. I has no effect on
performance that I can notice. But its far from pretty.
Cheers,
Steve
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